A lot of us are gamers, and a lot of us also play games casually for fun. But there are times when some games can get overwhelming or even near rage inducing. Now, I’m not talking about game plots where it’s like “oh this story is dumb, why bother with it?”. I’m more so curious if anyone has ever played a game that just flat out had a moment in the midst of gameplay or something that sparked some serious anger and you were like “NOPE I’m done!!”
I like playing JRPGs, FPS, and certain Hack and Slash games… but there was one game I’ve played in the past that I thoroughly enjoyed! Up until I got to the end… An unfamiliar series to a lot known as Drakengard in which there are three games in the series… AND Drakengard ties into the MORE recently popular NIER games. But that aside, I’m focusing on DG3 in this conversation. The gameplay overall is hack and slash, there are certain parts of the game that can also function like a rail shooter as well which is also pretty fun. I won’t get into the finer details of the game, but I will explain what was triggering about the end. Essentially, the “final boss” of the game switches the gameplay IN ITS ENTIRETY to that of a rhythm game, and you are tasked as the dragon character, Mikhail, for surviving for nearly 8 minutes while defending yourself from… I guess I’d call them “song notes” in this case, AND if you miss just one, you have to restart the entire song from scratch. What makes it so infuriating is the fact that you have to time it with juuuuuuust such precision or else you fail, AND the camera isn’t always on you, so you have to guess when the notes arrive AT you. To put the icing on the cake as well at the end of the song the screen fades to black and starts to slow down, so the game puts your guard down making you think you won! BZZZZZT wrong! They launch two notes at you during the black screen that you have to also time correctly and defend against, otherwise, you restart the whole song.
That I think was my biggest trigger in any video game to exist thus far to the point that I had to sync up a timing counter just to bypass it and finish out the story with the ending cutscene, after almost 50 failed attempts and me getting so mad that I refused to ever touch the game again afterward… The SONG itself is actually pretty nice, but just switching up the gameplay from hack and slash to something else on a different plane of existence is purely bad game development in my eyes. The rest of the game was fine, and if you wish to look up this part I’m talking about, you’d want to look for Drag-on Dragoon 3: Final Song.
So I’ve shared that on my end, has anyone else ever played something that has caused a lot of annoyance like that?